AI Insights · Timothy · July 2023
Top 5 Platformer Games on iOS in Ukraine: Q2 2023 Performance
Discover the performance trends of the top 5 platformer games on iOS in Ukraine during Q2 2023, including metrics on weekly downloads, revenue, and active users.
During the second quarter of 2023, the top 5 platformer games on iOS in Ukraine showed varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each game’s metrics.
Stumble Guys from Scopely, Inc. saw a significant increase in weekly revenue, peaking at approximately $1.5K in the week of May 29. Weekly downloads showed a steady pattern, starting at 1.9K in late March and reaching up to 3.2K by late April. The app’s weekly active users fluctuated, peaking at 20K in late May before settling at around 14.1K by the end of June.
Subway Surfers by Sybo Games ApS experienced moderate weekly revenue, with earnings ranging from $216 to $658, peaking in early May. Weekly downloads remained robust, starting at 6.2K in late March and reaching up to 8K by early April. The game maintained a high level of weekly active users, peaking at 79.4K in late May before slightly dropping to 65.3K by the end of June.
King of Thieves from ZeptoLab UK Limited showed a sharp increase in weekly revenue, peaking at $719 in mid-June. Weekly downloads saw a considerable rise, starting at 107 in late March and reaching up to 339 by late May. The game’s weekly active users peaked at 1.1K by the end of June, showing steady growth throughout the quarter.
Earn to Die 2 by Not Doppler displayed consistent weekly revenue, ranging between $149 and $226, with a peak in early April. Weekly downloads remained relatively stable, peaking at 152 in early April. The app’s weekly active users showed a slight decline, starting at 293 in late March and ending at 261 by the end of June.
Playdead's INSIDE from Playdead maintained steady weekly revenue, ranging from $117 to $195, with a peak in mid-April. Weekly downloads fluctuated, peaking at 685 in late March and maintaining a steady flow throughout the quarter. The game’s weekly active users remained relatively stable, peaking at 983 in late March and ending at 860 by the end of June.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.